Bow Combat Arts
Combat arts that can be used when wielding a bow.
List of Bow Combat Arts
Combat Art | Might/Cost/CD | Description |
---|---|---|
Break Shot Effective vs Fliers: Effective against fliers. Guard Break: Breaks opponent's guard. Weaken: Weakens the opponent. | Medium/15/15s | Send an exploding arrow toward enemies that temporarily reduces their Def. |
Curved Shot Effective vs Fliers: Effective against fliers. | Small/10/10s | Unleash a volley of arrows that travels in a straight line. |
Deadeye Effective vs Fliers: Effective against fliers. Guard Pierce: Inflicts damage even when opponent is guarding. Critical: High critical hit rate. | Large/20/20s | Perform a long-distance attack that yields critical hits. |
Drill Arrow Effective vs Fliers: Effective against fliers. Effective vs Armored Units: Effective against armored units. Guard Break: Breaks opponent's guard. Weaken: Weakens the opponent. | Medium/15/15s | Skewer foes with a blindingly fast arrow that temporarily reduces their Def. |
Fallen Star Effective vs Fliers: Effective against fliers. | Large/20/20s | Rain down arrows of light on foes. Deals damage based on Mag. |
Flame Volley Effective vs Fliers: Effective against fliers. Fire Magic (Burning): Burns the opponent, causing continual damage for a time. Burning units may combust if hit with a follow-up attack. Guard Pierce: Inflicts damage even when opponent is guarding. | Medium/15/15s | Attack a wide area with a volley of fire arrows. |
Hide Presence Strengthen: Strengthens the user. | None/20/20s | Temporarily increase Str and Lck. |
Hunter's Volley Effective vs Fliers: Effective against fliers. Critical: High critical hit rate. | Small/10/10s | Attack enemies launched into the air with three consecutive shots. Often yields critical hits. |
Point-Blank Volley Effective vs Fliers: Effective against fliers. | Small/10/10s | Attack a wide forward area with three consecutive shots. |
Precision Volley Effective vs Fliers: Effective against fliers. Guard Pierce: Inflicts damage even when opponent is guarding. | Large/20/20s | Perform a long-distance attack that hits multiple times. Deals damage based on Dex. |
Spiral Shot Effective vs Fliers: Effective against fliers. | Medium/15/15s | Loose arrows at a wide surrounding area. |
Thunderbolt Effective vs Fliers: Effective against fliers. Lightning Magic (Shock): Shocks the opponent. Shocked units discharge electricity when sent flying, damaging units around them and rendering them shocked as well. | Medium/15/15s | Fire a barrage of electrified arrows. |
Tornado Shot Effective vs Fliers: Effective against fliers. Wind Magic (Windtorn): Inflicts the windtorn status. Windtorn units take more damage when in the air. | Medium/15/15s | Conjure a cyclone that launches enemies into the air. |
Tracking Shot Effective vs Fliers: Effective against fliers. Reduce Stun Gauge: Depletes the stun gauge. | Small/10/10s | Send a series of arrows toward the locked-on target. |
Waning Shot Effective vs Fliers: Effective against fliers. Instant Kill: Has a chance to instantly defeat non-commander units. Weaken: Weakens the opponent. | Medium/15/15s | Attack a wide forward area with three consecutive shots that temporarily reduce enemy Str. |
Ward Arrow Effective vs Fliers: Effective against fliers. Weaken: Weakens the opponent. | Medium/15/15s | Attack enemies launched into the air with three consecutive shots that temporarily reduce their Mag. |
Wind God Effective vs All: Effective against all enemies. Wind Magic (Windtorn): Inflicts the windtorn status. Windtorn units take more damage when in the air. Guard Pierce: Inflicts damage even when opponent is guarding. | Large/40/40s | Attack with a wind-imbued arrow that draws foes in and lands multiple hits. |